Development


Topic Replies Activity
About the Development category 4 November 22, 2015
Usability thread 4 May 4, 2019
Roadmap and Remaining Issues for Tremulous 1.3 and Beyond 1 April 13, 2019
Vulkan Renderer for Trem 1.3 5 April 5, 2019
Auto-sell and other improvements to buying/selling 3 January 19, 2019
Engine memory manager :) 1 November 25, 2018
Advance Mapping Patch (AMP) ported to Tremulous 1.3 1 November 11, 2018
Swirl's New Advanced Granger 6 September 16, 2018
Spitfire: The New Flying Alien For The Swirl Game Mode 60 September 4, 2018
Other quake3 mods 4 August 19, 2018
Creating a Tremulous package for short term LAN parties and the alike 3 April 16, 2018
TODO List for the Initial release of Tremulous 1.3 45 April 13, 2019
Intermission Music System 2 March 17, 2018
Improving Performance with and Support for Large Numbers of Buildables 2 March 12, 2018
Booster Crowding 8 February 6, 2018
Proprietary companies are afraid of open-source... be prepared! 1 December 20, 2017
Documentation: Sphinx vs Wiki? 2 December 15, 2017
Swirl Secondary Riffle Fire 1 December 14, 2017
Swirl Shotgun 1 December 14, 2017
Voice Commands 22 November 25, 2017
C and Tremulous 6 October 19, 2017
Lua scripting logic for maps 4 September 21, 2017
Line of Sight Placement of Buildables 6 July 26, 2017
New Player Model Customization 58 April 16, 2017
Who Did What in GrangerHub's Development Team? 9 April 8, 2017
\misconceptions about my history of involvement 3 April 3, 2017
[Swirl DIscussion]Should combat aliens be allowed to develove into grangers? 17 March 15, 2017
DevHC's "fs_overpath" Feature Discussion 9 March 15, 2017
[Swirl DIscussion] Should aliens be allowed to devolve in general? 4 March 15, 2017
Tweak Marauder's wall jump 16 March 14, 2017