@AutumnLegends While the quality/production on the tracks seems pretty good, a few of the songs have styles that don’t seem to fit in. Maybe this weekend we can get together on Slack and go over things in more detail but here’s some initial thoughts:
Main menu/Splash screen - Keep it sounding unique as to not be repetitive, and not too aggressive as to be jarring.
Warmup end - Make it short, approximately (or exactly) 10 seconds, and maybe make several of them, which we will cycle through or randomize each time.
Game end - I think we will only need music for the winning team (so no ‘team lost’ music’). I would suggest to keep the end-game music short, as to not be too distracting/disruptive (if it’s a 1-shot that doesn’t repeat), OR, make longer, ambient-style tracks that would play continuously until the next map is loaded.
The main thing to consider is that the music should enhance the mood of the game1, but not steal the show by being over-the-top.
1: Depending on the “state” of the game, where players are about to fight at the beginning a round, or at the ending, where players cool off a bit, and generally give some commentary on the round.